Welcome to issue #6 of The Glatisant! This newsletter is a free service put out by the Questing Beast YouTube channel, where I sift through July’s 780 blog posts to bring you my favorites. If you aren’t subscribed, you can sign up below to get new issues sent directly to your email.
If you’d like to support the channel on Patreon, the $5 and $10 tiers were recently upgraded to allow those patrons to watch my video reviews before they hit YouTube, as well as vote on what book gets reviewed next.
To begin with, let’s look at the winners of the most prestigious award in RPGs. You know the one I’m talking about:
Ram’s website Save Vs. Total Party Kill hosts a lot of the OSR’s best tools and generators, as well as Ram’s yearly awards. This year’s winners are:
Best One Page Dungeons Collected into a Fancy Book: Trilemma Adventure Compendium
Best Settings and Adventure: Silent Titans
The Ramanan Sivaranjan Excellence in Gaming Best God Damn Books of 2019: Zombie World
In other news, a number of old-school and old-school-adjacent products just nabbed some ENnie Awards, including:
MÖRK BORG: Product of the Year - Gold, Best Game - Silver, Best Writing - Gold, Best Layout and Design - Gold
Tunnel Goons: Best Free Game / Product - Silver
Ultraviolet Grasslands: Best Interior Art - Gold, Best Cover Art - Silver
Jim Henson’s Labyrinth: Best Family Game - Gold, Best Cartography - Silver (Thanks to everyone who voted for Labyrinth! I did not expect to win in both categories and I’m over the moon about it. I’m also happy to have lost out on the Cartography Gold to Trilemma. If anyone deserves that, it’s Michael. He has a whole channel showing how it’s done.)
Legendary fantasy illustrator Ian Miller is involved with the creation of a co-op dungeon crawler called Middgyr: Tower of Chaos. Not a lot is known about it right now but there is a Facebook page dedicated to it that includes his concept art.
Zines and Jams
The Eclectic Bastion Jam is in full swing on Itch. It ends on August 13, so you still have time!
The OSR Pit forum is creating a community zine and looking for submissions, which will close near the end of August.
To begin with, Oblidisideryptch discusses how they stopped worrying and learned to love the GLOG, which serves as a great introduction to that scene.
Archon’s Court recounts how they started GLOG hacking, and links to a number of other posts on the same topic.
And what the heck, here’s the insane google spreadsheet that tracks every GLOG ruleset and all 479 GLOG classes that have been created so far.
Awesome Lies wrote about the origins of some of the stranger Warhammer races that are often forgotten today, like the Chaos Snakemen, Zoats, and Fimir. They also created this useful graphic of the mythological origins of Warhammer’s monsters.
Zenopus Archives has dug up a rarely-seen example of OD&D play as described by Gygax in 1976.
Bryce Lynch added two new adventures to the ranks of “the best” on Ten Foot Pole: Zedeck Siew’s Lorn Song of the Bachelor and Nickolas Zachary Brown’s Tomb of the Frost Walker.
Ben at Mazirian’s Garden does a retrospective on the Sky Realms of Jorune.
A number of blogs continue to speculate on a more whimsical, less violent form of roleplaying. At False Machine, Patrick Stuart brainstorms monster that would fit this model, like Rude Orcs, Moon Mages, Loan Trolls, and Crime Birds. His game also has a tentative title: Goose-Gold & Goblins.
At Monsters and Manuals, Noisms explains why Porco Rosso is the most gameable Ghibli setting (I agree.)
The Graverobber’s Guide elaborates on three non-violent quest hooks: The Sudden Proposal, The Production Crew, and The Impossible Foe.
Elfmaids & Octopi creates a list of 100 petty wilderness spirits. E&O plans to shut down the Blogger site and move somewhere else soon, due to parts of the site starting to fall apart after Google’s recent changes.
Was it Likely? has created a generator for the Lost Gardens, a bizarre, body-horror-infected landscape.
At Lost Pages, Paolo Greco has begun a series showing how to create a spell list to fit your campaign world.
The Bottomless Sarcophagus describes Professor Vlinderkaai's Sempervivarium.
The Library of Attnam explains the magical properties of a Titan’s anatomy.
At Game Maker’s Tooklit, Mark Brown looks at the divergence of JRPGs from Western CRPGs, as well as their common origin point, D&D.
The Alexandrian discusses the pros and cons of asking your players to contribute to worldbuilding mid-game.
Ben at Mazirian’s Garden talks about presenting your campaign setting to your players by leading with the unknown.
Alone in the Labyrinth re-envisions magic spells as rituals.
Welcome to the Deathtrap examines the ways that the false “Role-playing vs. Roll-playing” dichotomy can lead to an overly narrow view of what it means to play a role.
Dreaming Dragonslayer has been writing a series on playing RPGs with kids, but I found this one on eliminating death to be particularly interesting. But if a PC has to die, Box Full of Boxes has three different ways to pass along those experience points to another character.
That’s it for this issue! See you in #7.