The Glatisant: Issue #38
The Old-School DnD Newsletter from Questing Beast
Welcome to The Glatisant, Questing Beast’s monthly newsletter. You can read previous issues here and support the newsletter on Patreon here (where you can also get access the the latest version of Knave 2e). Subscribe to get new issues in your inbox and get entered in my RPG giveaways!
Castles and Crusades (one of the first OSR systems) has a huge sale at Humble Bundle where you can get $395 worth of books for just $18. A total of 37 books in all, only 3 days left.
The Warhammer 40k RPG (the d100 system, not Wrath and Glory) is also on sale, with $743 worth of books for $25.
The Alexandrian reviews the new D&D movie.
Matt Colville walks you through Castle Amber (and has a shout out to one of my videos!)
At Questing Beast, I review Aberrant Reflections, a very clever puzzle dungeon with overlapping dimensions.
I also take a look at Vermis, a guide book to a horror game that doesn’t exist. Packed with delightfully eerie art and ideas to steal for your campaign.
If you would like to submit a product for review consideration on Questing Beast, mail it to: Ben Milton, 6505 E Central Ave, Box #127, Wichita, KS, 67206, USA.
And now a word from our sponsors…
The Kickstarter for the Swords & Wizardry Complete Revised Rulebook is ready to roll! This ENNIE-award-winning game replicates the rules of the Original D&D rules, for a rules-light, old-school fantasy role-playing style. One of the oldest retro-clones, Swords & Wizardry has tons of existing resources and fan support.
Princess Guard is a lighthearted RPG of magical fantasy adventure for heroes from 6 to 106. Play as a magical princesses to explore new lands, help your people, and defend your realm. The rules-light, zero-prep VRBS system encourages creative, action-oriented play for the whole family.
Blood and Doom is an original RPG featuring a d10 dicepool system, player-facing rules, and mechanics reflecting the doomed world of Athyr. Fight the cults that worship the Heralds of Doom, uncover the secrets of ancient tombs, and immerse yourself in court intrigue. Get notified when it launches on Kickstarter!
Imagine a world of floating islands, where insectoid tribes roam and mutated creatures and behemoths rule the skies. A world where nature is unforgiving and storms are relentless. Join us on this extraordinary journey and experience the adventure with our own crunch-light 3d20 system or as a Monster manual for 5e/PF.
Pilgrimage of the Penitent is a Mörk Borg module and compendium that is combat-light and atmosphere-heavy. 80 pages of fully illustrated NPCs, locations, treasures, and Ailments to slip into your adventure or you can run the module as its own storyline. Launching on Kickstarter on April 2nd.
A 4th edition of Whitehack is in the works.
Luka at Wizard Thief Fighter lays out the roadmap for his upcoming RPG Synthetic Dream Machine and the 2nd edition of Ultraviolet Grasslands.
Robin D. Laws is leveraging the surreal nature of AI generators to make art for his upcoming Legions of Carcosa book.
Chaosium announces a new edition of the Basic Roleplaying game engine.
Games Workshop announces a streamlined 10th edition of Warhammer 40k, softening the blow for people who just got into 9th edition by promising to release all of the army and unit rules for free. They’re also making the smart move of selling boxes of pre-balanced mini-armies for each faction, so you can grab two boxes and play.
At Questing Beast, I try to tier rank a whole bunch of RPG publisher logos.
The Dwarf in the Glass: a mirror dungeon for the GLOG and other OSR rulesets by Arnold K (of Goblin Punch) and Phlox.
Jason Thompson has released the Quickstart rules for his Dreamland RPG, along with the starter adventure The Paradise of the Unchanging.
From Trilemma Adventures: The Terrible Salt
The Dungeon23 project continues, with participants creating a megadungeon over the course of a single year. One of my favorite projects is Zedeck Siew’s, who is creating a new scenario each week filled with beautiful art.
Sam Mameli is creating a more traditional dungeon, floor by floor.
Theory and GM Advice
Sheep and Sorcery: The Players are Looking for Trouble
Dreaming Dragonslayer: The Two Rules
RPG Diegesis: Fantasy TTRPG Actual Plays I like
At Questing Beast, I discuss different ways to convert your players to the old-school ways.
Gundobad Games: Party Stances for Dungeon Turns
Creative Game Life: Zine Making and Book Binding for TTRPG Adventures
Goblin Punch: How to Handle Parley as an OSR DM
Grumpy Wizard: How do I Play a First Level Magic User?
Luke Gearing: Bullet Points vs Prose
The Alexandrian: The Railroader’s Fallacy
Whose Measure God Would Not Take: Meaningful Terrain Generation
GoranGligovic on twitter has posted art from some (imaginary) animated movies of Earthsea and Elric.
Goblin Punch: Antimodrons
A fantastic martial arts movie concept:
That’s it for this month, see you in the next one! This newsletter makes use of affiliate links, which help support Questing Beast at no cost to you.